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So, I've been thinking about WoW class balance, like so many players seem to be doing, and looking in hindsight, the situation is not as bad as the forums make it out to be (yeah, I know, big surprise there). The recent changes (in 3.0.8), at least theoretically, sound all right, though, for the life of me I can't understand why they are keeping rogues so powerful in PVP and weak in PVE.
I understand that there is this huge problem for developers to try and balance the game for both PVP and PVE, but shouldn't it be simple enough to keep one of the trees as the "PVP tree?" Why is this logic so wrong?
Back to the comic, things are getting pretty interesting for Spin :)